nex,
February 18, 2003 at 6:42:01 AM CET
[Macro foo not allowed in sandbox] how does antville (or helma?) decide which macro is allowed to be used in a story (as opposed to in a skin)?
robert,
February 18, 2003 at 10:07:16 AM CET
that's defined in story/securityFunctions.js (allowTextMacros()). before rendering a content-part (title,text, whatever) antville creates a skin object out of it, and helma has this useful skinobject-method "allowMacro()" to specify certain allowed macros. the checking for disallowed macros is done by helma when the skin is rendered. ... comment
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